User interface design is mistakenly thought of how a website or app look, the graphic design, yet UI design is more than that. It provides the user with the right tools to accomplish their goals.
User scenarios are the stories that our personas act out. Basically, user scenarios are thought exercises (though represented as a written description and/ or visually) in which you predict how certain types of users —
Personas are representations of the goals and behaviours of the hypothesised group of users. They are discussion documents that we use to help us see our work through the eyes of the people we aim
In relation to designing for the screen, it must answer the question How to ‘do something’ or to explain ‘how something works’ Whether the interaction involves replacing a printer cartridge or assembling an Ikea flatpack,
By patterns are meant design compositions and user interface. Differentiation must be made when designing for desktop or mobile platforms. Mobile first movement suggests designing for mobile platform first instead of adopting large screen design
Today’s lecture was about the Planning tools for interaction and information design and its context: Research the problem that needs to be solved Understanding the users and their needs Planning Tools and Techniques: Storyboard Flowcharts
In today’s lecture, I have been introduced to Interaction Design. And while I vaguely felt familiar with the term, I learned the real meaning of the subject I am about to embark.